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Electopolis is a multiplayer simulation game designed to cultivate critical thinking, civic engagement, and digital literacy among high school and university students. Players take on social roles in a fictional city, navigating political decisions, misinformation, and AI-generated scenarios. The game blends city-building with real-world governance mechanics, using AI to simulate complex outcomes of civic actions. […]
B-Better is an AI-powered educational assistant designed to support students in project-based learning environments. It offers real-time, personalized feedback, progress tracking, and adaptive guidance based on each learner’s goals, preferences, and performance. By integrating analytics into everyday academic interactions, B-Better reduces stress, increases self-direction, and supports deeper engagement with learning. Built with transparency and user-centered […]
UnityLearn is an innovative Moodle plug-in designed to support instructors in fostering student engagement and creating inclusive learning environments through real-time learning analytics. By visualizing student participation levels and group dynamics, UnityLearn enables educators to gain deeper insights into classroom interactions. The dashboard identifies areas of low engagement, promotes collaborative learning, and provides personalized recommendations […]
EduAdapt is an adaptive LMS plugin designed for culturally diverse higher education settings. It integrates AI to generate shared calendars respectful of global time zones and holidays, enriches asynchronous forums with LLM-driven content adaptation, and provides real-time insights into student engagement through eye-tracking. The system empowers educators with contextual alerts and helps students access individualized […]
The Student Focus Enhancement System is an AI-powered tool that monitors real-time student engagement through facial recognition, voice analysis, and lesson tracking. Grounded in Keller’s ARCS model, it gives teachers timely feedback to boost attention and motivation. The system is designed for hybrid and online classrooms and offers adaptive strategies based on multimodal input. By […]